Doo-Doo Dash is a concept for a game that teaches boys aged 6-9 the dangers associated with exposure to feces.
946 million people defecate in the open worldwide, which is a problem because in affected areas it leads to a high infancy mortality rate and violence against women. This is a particular problem in India, where more people have access to mobile phones than toilets. To combat this, our team created a game concept for cultural change, where the main objective is to encourage use the toilets and avoid public defecation.
My role in the project was research, illustration, user interface design, and workflow design.
PhillyChi Show and Tell
IXDA 2017 Submission